Nguyễn Văn Lộc— Vol. 26
Online—:—
№ 026 · The Practitioner Issue
Established 2002
Set in Cormorant & JetBrains Mono

Van-Loc (Felix)Nguyen,building useful AI.

An engineer — a sun chaser — and a lover

A computer-vision and deep-learning engineer working at the seam between research and production — currently at Eurofinsin Ho Chi Minh City, recently a student researcher in Tokyo, presently chasing a Master's in AI.

~ / whoami.pyutf-8
1class Engineer:
2name = "Van-Loc Nguyen"
3based = "Ho Chi Minh / Tokyo"
4focus = ["vision", "deep-learning", "agents"]
5stack = {"py", "torch", "django", "docker", "git"}
6writes = ["papers", "systems", "docs"]
7curious = True
8shipping = True
9# speaks vi · en · 中文 (a little)
10def hireable(self):
11return curious and shipping
Current roleSoftware Engineer, Eurofins
Now researchingMSc · AI, HCMUS
Open to— Collaboration · Talks
RecentlyReturned from NII, Tokyo
§ 01The Subject

An engineer, a researcher, a perpetual student of useful systems.

My name is Nguyễn Văn Lộc (you can call me Felix) - a professional and enthusiastic programmer with a particular love for Artificial Intelligence, especially Computer Vision and Deep Learning. I am a quick learner with a self-learning attitude, always eager to explore new technologies and passionate about solving hard problems. Python is my core language and closest tool; I love almost everything that can be built with it.

Over the last several years I've moved between a research lab at the University of Science, VNUHCM, a backend engineer role at Saritasa, an AI engineer role at Autonomous, a student researcher position at the National Institute of Informatics in Tokyo (Echizen Laboratory, under Prof. Isao Echizen), and now a Software Engineer position at Eurofins. The throughline is the same: take a model out of the notebook and into something a person can use without thinking about it.

I read widely, ship steadily, and believe that the most interesting problems sit between disciplines — vision and language, research and product, Vietnamese and Japanese, theory and the messy thing it's supposed to model.

§ 02Currently

What I'm working on this quarter.

Shipping

ArcanaAI — redesigned UI with smoother tarot flow, clearer card storytelling, and a more immersive mystical aesthetic.

Personal project · Live
Researching

Zero-shot object removal and multi-object reasoning for video, continuing work from PANDORA and Cluster-Erase.

Master's thesis · HCMUS
Reading

Diffusion world models, evaluation of vision-language systems, and the long quiet literature on agents that don't hallucinate.

Ongoing
§ 03Recent projects

A few recent projects.

View the full register
§ 04From the bibliography

Recent writings & accepted papers.

July 7, 2026IEEE International Conference on Multimedia & Expo Workshops — ICMEW 2026, BangkokAccepted

Clutter Erase: Zero-Shot Mass-Similar and Multi-Object Removal in a Single Pass

A demonstration of a single-pass removal approach for visually similar object clusters in natural imagery, extending zero-shot inpainting toward the messy, repetitive scenes that one-object methods choke on.

July 7, 2026IEEE International Conference on Multimedia & Expo — ICME 2026, BangkokAccepted

PANDORA: Pixel-wise Attention Dissolution and Latent Guidance for Zero-Shot Object Removal

A zero-shot object removal method that leverages pixel-wise attention dissolution and latent guidance within a diffusion framework — achieving clean inpainting without task-specific fine-tuning on the target scene.

December 13, 2025The 14th International Symposium on Information and Communication Technology (SOICT 2025)Accepted

Visionary: Optimized Temporal Video Retrieval via Large Language Model-Enhanced Query Processing

Addressing the Ho Chi Minh City AI Challenge 2025, Visionary introduces an adaptive keyframe extraction algorithm, a Qwen3-VL pre-processing pipeline for metadata generation with integrated OCR, a flexible architecture supporting multiple embedding models, and Reciprocal Rank Fusion for synthesizing retrieval results across complex, large-scale video tasks.

December 13, 2025The 14th International Symposium on Information and Communication Technology (SOICT 2025)Accepted

ENAug: ENT Endoscopy Images Classification Using Ensemble and Augmentation Methods

A practical pipeline for classifying ENT endoscopy imagery that pairs an ensemble of vision backbones with a curated augmentation schedule, designed to remain robust to the imaging variance typical of clinical capture devices.

All publications
§ 05Dispatches

What's changed recently.

May 2, 2026PaperDemo paper Cluster Erase: Zero-Shot Mass-Similar and Multi-Object Removal in Single Pass accepted to the IEEE ICME 2026 Workshop in Bangkok, Thailand.ICMEW · TH
Apr 1, 2026RoleStarted as Software Engineer at Eurofins.Eurofins · VN
Mar 28, 2026MoveLeft the role of Student Researcher at the National Institute of Informatics (NII), Tokyo, Japan.NII · JP
Mar 17, 2026PaperPaper PANDORA: Pixel-wise Attention Dissolution and Latent Guidance for Zero-Shot Object Removal accepted to the 2026 IEEE International Conference on Multimedia and Expo (ICME) in Bangkok, Thailand.ICME · TH
Feb 21, 2026EventParticipated in the Gemini 3 Hackathon Tokyo (Gemini 3 ハッカソン 東京), hosted by Cerebral Valley and Google DeepMind.Tokyo · JP
All dispatches
§ 06Correspondence

I read every letter.

Working on something that needs computer vision, agent infrastructure, or a careful pair of hands? Let's talk — research collaborations, contract work, or just an interesting question.

contact@nguyenvanloc.com All channels